![]() ![]() At the same time, Xbox owners will be able to cross-save and unlock the Windows PC version of the Quake remaster for free, a feature not available on the PS4/PS5 version. DualSense adaptive trigger and integrated speaker support will be added to the PlayStation 5 version. The next-generation version will have improved framerates and visuals with 4K/120fps for both consoles, as well as console-specific additions. Xbox Game Pass subscribers will automatically receive the update. This means that players who purchased the game on the PlayStation 4 or Xbox One are eligible for a free upgrade within the same console family. New Quake Reboot Rumored for Xbox Series X, 'A new rumor suggests that id Software and MachineGames are collaborating on a Quake reboot for Xbox' comicbook 1.1K comments 2 more replies Same. published 19 August 2021 Quaking in our boots (Image credit: Nvidia) Update: Bethesda has released a remastered version of the original Quake game on PC, Nintendo Switch, PS4, and Xbox One (as. We'll soon have final comparisons on those with optional ray tracing at launch.This included the return of the original soundtrack, which featured Trent Reznor, two new Quake expansions from MachineGames, official mod support for Quake 64, crossplay for its multiplayer/co-op modes, and achievements/trophies for completionists with a nostalgia bias.Īccording to an official blog post on Bethesda’s website, Quake’s 25th anniversary enhanced edition is now available for free as a next-gen upgrade for the PlayStation 5 and Xbox Series X|S. But Watch Dogs: Legion provides ray tracing at 4K, 30 FPS on the console, pushing visuals over framerate. Microsoft titles like Halo Infinite and Gears 5 promise a 4K, 60 FPS baseline on Xbox Series X, with ray tracing planned. If anything, we're starting to see how mileage may hugely vary between titles, based on how ray tracing is applied and the resulting stress on the hardware. However, this was a hugely taxing pre-release demo running on prototype hardware in March, so it's unlikely a fair benchmark. The outlet noted a drop in framerate versus a locked 60 FPS vanilla build, estimated between the 30-60 FPS range. Our first instance of ray tracing on Xbox Series X came through Digital Foundry, providing a look at a Minecraft demo designed to showcase DXR on Xbox Series X hardware. We're yet to grasp how these devices handle ray tracing ahead of launch, although a hit to performance is to be expected. With Xbox Series X and Series S featuring hardware tailored to ray-traced visuals, it's unsurprising that both consoles provide a considerable leap over the past Xbox One family. Xbox Series X, Series S ray tracing performance While features like 4K resolution, 120Hz support, and high dynamic range (HDR) require the best Xbox Series X 4K TVs, ray tracing instead changes how games render, regardless of the TV or monitor used. Maximum display resolutions vary by platform. Take Quake Anywhere with xCloud Portability Play Quake wherever you want with Xbox’s xCloud, available only to Game Pass Ultimate players. Ray tracing is also among the few next-generation features experienced by any Xbox Series X or Xbox Series S owner. Crossplay is supported among PC (controller-enabled), Xbox One, Xbox Series X/S, PS4, PS5 and Nintendo Switch. ![]() How ray tracing works will also vary between titles, with some likely enabling ray tracing by default, while others may provide a series of modes that favor performance or visual fidelity. It's seen both Microsoft and third-party publishers keen to adopt ray tracing solutions, although we only expect to see a handful of examples in the console's early days. With Xbox Series X and Series S packing dedicated ray tracing considerations, in theory, it makes implementing the feature easier on the new consoles. Source: Ubisoft (Image credit: Source: Ubisoft) ![]()
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